Overlord is an action role-playing video game developed by Triumph Studios and published by Codemasters for Xbox 360, Microsoft Windows, Linux and PlayStation 3. It was released in 2007 in North America on 26 June, in Europe on 29 June and Australia on 6 July.
Development on the game began in early 2006 and the game was announced in May of the same year, with gameplay demonstrated at E3 2006. After over a year and a half of development, its release in 2007 was met with generally favourable reviews, and helped boost overall sales for Codemasters that year. An expansion pack entitled Overlord: Raising Hell was released in February 2008, along with additional multiplayer maps and a local split-screen co-op mode. A PlayStation 3 version of the game, entitled Overlord: Raising Hell, was released in June 2008, which included both the original game and its downloadable content. A sequel, Overlord II, was released in June 2009, followed by a spinoff for the Wii, entitled Overlord: Dark Legend, and a Nintendo DS game called Overlord: Minions.
Overlord is set in an alternate world, where the player takes the role of a resurrected warrior known as "The Overlord" who has control over hordes of gremlin-like creatures known as "Minions". The player must defeat seven corrupt ruling heroes in order to reconquer the lands and establish his lordship over its inhabitants. The game features a corruption feature, similar to that of the Fable games, but allowing the player to "be evil... or really evil", where certain actions and choices affect different aspects of the story and gameplay. While the Overlord is controlled in a third person perspective, the way minions are controlled brings elements of real-time strategy and upgrades bring those of role-playing games. The game uses dark humour, and is a satirical parody of the traditional fantasy setting and plot.
The player begins in an old ruined tower that has been plundered of its magical artefacts and acts as a central hub for the player. As the stolen tower objects are recovered, new rooms and spells become available for use, and the Overlord's maximum health and mana increase. The player also needs to recover the blue, green, and red minion hives to summon the respective minions. The player can customise the tower with a variety of visual items such as banners and statues; the available visual items differ depending on in-game actions. Armour and weapons can be purchased or improved in the forge. Most defeated enemy types appear as opponents in the dungeon, an arena where the Overlord can fight them again (excluding bosses such as heroes and one-of-a-kind beasts).
Although the titular Overlord is the protagonist, the game relies heavily on Gnarl, the oldest minion, to advise and guide the player. For the majority of the game, he remains by the Tower Heart relaying information and reminders since "there are evil deeds that need doing". He acts as narrator for the plot. Eventually, the Overlord's mistress comes to reside in the tower. She redecorates the rooms and upgrades the minions and the tower as well as shares opinions on certain actions. Rose is the first potential mistress rescued from bandits. Despite the Overlord's menace and actions, she is initially strong-willed, cheery and unafraid of the Overlord's minions. The other potential mistress is Rose's sister Velvet whose evil tendencies are less ambiguous than her sister's and dresses far more provocatively. She repeatedly ask for presents and lusts for the Overlord and shows a distinct lack of empathy or grief over her fiancé's murder at the hands of the Overlord.
The Xbox 360 demo was released for download over Xbox Live on 8 June, while the PC demo was released just days later over the internet, weeks before the game's first release in North America. The demo included only the initial portion of the game, which contained the game's introductory cinematic and narration, the tutorial and the Overlord's battle to free human peasants from a Halfling operated slave camp.
During post release, along with patches, by August there were already outlined plans for downloadable content for both versions. These were said to include the introduction of new multiplayer maps, offline co-op and the possibility of an extension or an additional chapter to the game's single-player plot. A patch was released for the PC version of the game, updating the software to version 1.2 and fixing a number of bugs, including one which occasionally prevented players from completing the game. The corresponding Xbox 360 update arrived several weeks later. The first downloadable content was announced in November the same year, along with news of an expansion, in the form of a "Challenge Pack", which was to add seven new maps and two modes to the multiplayer feature, an offline split screen version and a "Legendary" difficulty for single player, with corresponding Achievement Points for the 360 version. These new modes were made available on 15 February 2008, for the PC and Xbox Live for the 360, the split-screen option for free.
In July 2007, shortly after the release of Overlord there were rumours of a PlayStation 3 port, due to job advertisements at Triumph Studios, which mentioned one position needed "Porting [Xbox 360]/PC code base to [PlayStation 3]". A spokesman for Codemasters however quickly corrected this by stating "We are not porting Overlord to [PlayStation 3]." In February 2008 Codemasters confirmed a PlayStation 3 version of Overlord was in development. Instead of a straight port of the original, the version includes both the original game and its additional downloadable content and expansion on one Blu-ray Disc, under the title Overlord: Raising Hell, released in Q2 2008. The demo was made available on the PlayStation Store on 15 May 2008 and later fully released the following month in June.
GameSpot noted "the satisfaction of running amok with your legion of wickedly enthusiastic minions is what makes Overlord worth playing", while Game Informer praised the game's personality, notably that of the minions, where "The satire is funny, and the evil is deliciously over-the-top, but the minions are the real stars". IGN stated similar pros, calling it "evil, yet light-hearted, humor" and that with the "richly detailed world combine for a game that is worth diving into". 1UP.com noted the personal element of controlling the minions, stating "If they (minions) die, just call up more. Something happens along the way, though: You start getting attached to the little guys".
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